Scorchlands is out now in Early Access!
Scorchlands » Devlog
Hello Itch!
Scorchlands is out now in Early Access! You can buy it here:
Steam: https://t.co/HWIoGU7Fwi
Epic Games Store: https://store.epicgames.com/pl/p/scorchlands-823596
GOG: https://www.gog.com/en/game/scorchlands
📰 Read the full announcement: http://loom.ly/sqiUEoM
## [Changelog] -- 2023-02-07
Notable changes:
- Scorchlands is now available on Linux & SteamOS.
HUD was heavily reworked in order to take up a lesser part of the screen. - Introduced a system that visually shows the player how the resource production balance changes when performing various activities. This is done through spawning animated resource icons.
- Added localization for 3 languages: German, French, Chinese and Russian.
- Added the “Core” mod that serves as an example and instruction on how to create mods for Scorchlands. It contains all of the stuff available in the base game.
UI changes:
- Colony production is now displayed at the top of the screen.
- Global resources display has been combined with tabs located in top-left corner of the screen.
- Added option to collapse various global production types.
- When building or inspecting a resource-producing building, colony production UI now highlights icons of resources that are related, with extra emphasis on any missing resources.
- Missing resources in colony production UI are now represented by black color on their respective bars (previously they were marked red).
- Whenever placing buildings, icons of newly produced and consumed resources will appear on the screen to better show the player what is changing in the colony production-wise.
- UI present previously when placing and relocating buildings was removed
- Info panel present at the bottom-left corner was reduced to a simple bar displaying the currently hovered object name and icon.
- Minimap has been relocated to the bottom-left corner of the screen.
Minor changes:
- Added a custom cursor when hovering over clickable UI elements.
- Added a version display text in the main menu.
- Added a new sound played whenever the player progresses in a mission.
- Added bubble particles for Alchemist.
- Fixed several minor bugs with combat UI.
- Fixed players being able to upgrade their colony radius if there were enemies present at the borders.
- Fixed buttons sticking out in the warning panel when upgrading the colony radius.
- Fixed several minor in-game text issues.
- Fixed a rare hard lock when rotating a laser while configuring it.
- Restored missing rock meshes in the desert biome & missing pebbles in Grassy and Cliff biomes.
Extra notes:
The photo mode that we previously mentioned has been delayed a bit, but should be introduced in an update soon to come along with some other cool stuff.
Files
Scorchlands_Demo_win.zip 111 MB
Feb 07, 2023
Scorchlands_Demo_Linux.zip 118 MB
Feb 07, 2023
Get Scorchlands
Scorchlands
Manage production, logistics, colonization and terraformation on a volcanic planet.
Status | In development |
Authors | ringlan, tarkovsky, PirxOS, M00NL0VER |
Genre | Strategy |
Tags | 3D, City Builder, colony-simulator, Economy, Fantasy, Management, Procedural Generation, Relaxing, Sandbox, Singleplayer |
Languages | English |
More posts
- Scorchlands 1.0 is OUT NOW on Steam!Jul 25, 2024
- Scorchlands demo is out!Oct 15, 2022
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